CV

Selected Exhibitions/Appearances

Gerling, Möring, De Mutiis. Screen Images: In-Game Photography, Screenshot, Screencast.
Berlin: Kulturverlag Kadmos, 2023.
Essay: p. 215-220

May 2023 / Cyber-Realization @ Greenpoint Gallery
Exhibition: Ready for Action
Brooklyn, NY, USA

Apr 2023 / Milan Machinima Festival
Exhibition: Welcome Back
Milan, Italy

Nov 2022 / Ubisoft Presents Photomode: Out There in Games
Screenshot Contest Juror, Discussion Panelist, Exhibition: Phantom Arrays
New York, NY, USA

Oct 2019 / IndieCade Night Games
Exhibition: Tina’s Pro Birding: VR
Los Angeles, California, USA

Aug 2019 / How Art Museum: “Serious Games”
Exhibition: DoD and World War II Redux
Shanghai, China

December 2018 / Video Game: Cohabitant (4th Shenzhen Independent Animation Biennale)
Exhibition: Various Works
Shenzen, China

May 2018 / World Cup!
Exhibition: World Cup Conflict
Montreal, Canada

Bicknell-Knight, Bob. isthisit? issue 03.
UK: Lighting Source UK Ltd, 2017.
Essay: p. 38-41

Nov 2017 / Screen Knowledges
Exhibition: Rewired
Los Angeles, CA, USA

May 2017 / Machinima Report
Exhibition: Modern Pacifism
Chicago, IL, USA

Sep 2016 / Hayoun Kwon Selects: Animated Short Films
Exhibition: Open Carry and Dust 2 Dust
Berkeley, California, USA

Apr 2016 / SITUATIONS
Exhibition: DoD
Winterthur, Switzerland

Apr 2016 / Game Video/Art. A Survey.
Exhibition: READY FOR ACTION
Milan, Italy

Jul 2015 / Dev Bootcamp NYC
Guest Speaker: “Power Tools & Magic Buttons: Making Games Without the Mess”
New York, NY, USA

Nov 2014 / Game Art in the Knowable Space
Exhibition: READY FOR ACTION
New York, NY, USA

Nov 2014 / Refest Art & Technology Festival
Exhibition: Aspect
New York, NY, USA

Aug 2014 / FILE Machinima
Exhibition: Aspect
São Paulo, Brazil

Apr 2014 / ANIMOCJE
Exhibition: Battle of Aleppo
Bydgoszcz, Poland

Feb 2014 / Vector Game + Art Convergence Festival
Exhibition: Open Carry and Dust 2 Dust, Panelist: “Impedance”
Toronto, ON, Canada

Dec 2013-Jan 2014 / New Aesthetics: Constancy of the internal principle
Exhibition: Battle of Aleppo and Dust 2 Dust
Yekaterinburg, Russia

Nov 2013 / pause. computer games and cultural contingencies
Exhibition: READY FOR ACTION
Cologne, Germany

Oct 2013 / Gamerz Festival
Exhibition: Dust 2 Dust
Aix-en-Provence, France

Jul-Sep 2013 / FILE Machinima
Exhibition: Adaptation
São Paulo, Brazil

Jul-Aug 2013 / The Games of Art
Exhibition: Dust 2 Dust
Brisbane, Australia

Jun 2013 / INPUT: Play as spontaneous form of human-computer interaction
Exhibition: Adaptation
(online)

May 2013 / UCLA Game Art Festival
Exhibition: Dust 2 Dust
Los Angeles, CA, USA

Mar 2013 / Squares Events #1
Exhibition: Zappers
Toulouse & Montpellier, France

Feb 2013 / Vector Game + Art Convergence
Exhibition: MachiniMediated, Panelist: “Games + Art : Play and Practice”
Toronto, ON, Canada

Oct 2012 / Playing the Game
Exhibition: Zappers
Milan, Italy

Feb 2012 / D-Pad: Directions in Play/Art/Design
Exhibition: Cities in Flux
Toronto, ON, Canada

Education

University of Oklahoma, Bachelor of Fine Arts, 2008